How To Download Steam Workshop Mods Manually
gamemanual:modinstallation
Table of Contents
Modernistic Installation
Downloading and installing a mod
Steam Workshop
The cardinal hub for downloading mods is the Steam Workshop.
Login to Steam in a browser or your Steam Client, navigate to the workshop and subscribe to mod. The mod will be automatically downloaded and updated.
Manual Mod Installation
Before installing a modern, it is required to download the mod. Normally, manually downloaded mods are packed in file athenaeum. Common annal formats are:
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.zip: This format can be opened past Windows Explorer and Linux themselves. -
.rar: This format can be opened by software similar 7-Zip. -
.7z: This format can be opened by software like 7-Zip.
To install the mod, extract the annal into the Transport Fever ii mod folder which is located in userdata/.../mods. Make sure that the mod has its own folder inside the "..\mods" binder. The folder of the modernistic itself should have the format author_modname_number where the author and modname do not contain special characters and the version number is 1 or higher. Without the trailing number, the mods will not be visible to the game.
In some cases, another folder encapsulating the folder of the modern with the aforementioned proper name is created while unpacking the modernistic. A constellation like mods/modname_1/modname_1/modernistic.lua is not valid!
Ensure that the mod.lua and other contents are ane level beneath the mods-folder, not ii levels.
Mod versions
You tin can have multiple versions of mods installed for savegame compatibility. When starting a new game, you merely run into the latest version (with the highest version number) in the mod pick.
Enabling a Modern
To enable mods, either press the SETTINGS… button while setting up a new game or click on the Bear witness OPTIONS push button in the savegame load dialog.
The table in the elevation left corner contains all installed mods 1. There are several columns that tin be used to sort the tabular array:
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Proper noun is the championship of the modern.
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Tags are the tags that are ready by the mod author.
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Authors is a list of modernistic authors
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Source tells where the mod is installed. At that place are 4 possibilities:
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automatically installed mods by Steam Workshop Subscription. -
preinstalled mods past Urban Games. -
mods that are in the staging area (mod evolution).
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Enabled displays if the mod is enabled (greenish) or not (gray). To enable a mod, click on a gray toggle in this column, to disable information technology, click on a green toggle.
While in nigh cases information technology is no problem to activate boosted mods at a later signal of the game, deactivating mods may have a serious impact in the integrity of the savegame. There are some indicators
that might serve as an orientation to estimate the impact. They can be defined past the mod authors. Be enlightened that it'due south unlikely that a modernistic author tin test all possible combinations of mods so these indicators are a good estimation merely no definitive information.
Mods that are marked with a reddish triangle
can't be found by the game. This may happen if you want to play a foreign savegame using different mods or might be caused by some technical bug of the Steam Workshop update mechanics or a modernistic being removed from the Steam Workshop due to legal reasons. Click the
icon to go to the Workshop page, where you tin subscribe to the missing modern or meet the modernistic troubleshooting section for farther information.
To change the loading guild, actuate the Bear witness loading lodge checkbox below the table 2. Then the loading order is visible by indices next to activated mods three. Click on the number and use one of the 4 arrows to move the mod in the loading lodge. The double arrows motility the mod to the first or concluding place of the loading order, the unmarried arrows move them by one place.
In many cases it is non required to modify the loading order. If you use some mods that override files of others or manipulate them by script, they might be needed to be loaded last. Some other mods might depend on scripts of other mods which have to be loaded before. Make sure that you activated all dependencies if a mod requires some, too. Usually the modernistic clarification or the clarification in the Steam Workshop or download location contain information regarding load order, dependencies and incompatibilities.
The right department displays the mod names, preiew images and clarification 4. Some mods may provide some settings. These tin be tweaked in the red expanse likewise.
To unsubscribe from Steam Workshop mods, you can press the UNSUBSCRIBE button on the right v or go to the Steam Workshop.
Don't forget to save the settings by pressing the SAVE button in the lesser right corner 6.
· Last modified: 2021/09/27 16:06 by
yoshiSource: https://www.transportfever2.com/wiki/doku.php?id=gamemanual%3Amodinstallation
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